ctx.beginPath();
ctx.moveTo(240, 40);
ctx.arc(200, 200, 120, -Math.PI/6, 4*Math.PI/3, false);
ctx.fill();
var inside = ctx.isPointInPath(, );
The isPointInPath() function returns true.
The current path is the arc connected to a point drawn on the <canvas>. Use the isPointInPath() function to determine if the point (000, 000) is inside the path or not.